UI/UX Designer & Project Manager · 2025
Islamic Civilization Center Interactives
Interactive systems for the exhibition halls of the Center of Islamic Civilization in Tashkent.
An 8-month project. I designed the UI system, handed it over to the developers and managed production from start to finish.

Project overview
- Role
- UI/UX Design + Project Management
- Duration
- 8 months
- Tools
- FigmaAndroid (.apk)Windows (.exe)BrightSign
The task
- The government technical specification was long and precise, and had to be turned into interfaces without losing a single requirement.
- The same content had to work on touch displays and on large screens of very different sizes.
- Hundreds of screens are made by different people — without one system each of them would look and behave differently.
What I did
- Turned the specification into a scalable UI system in Figma: grid, type scale, components and states.
- Handed the design over to the developers and reviewed the builds, so the shipped screen matched the intended behaviour.
- Managed production across three themes: adapting for each screen type and exporting the builds.
Result
- 600+ interactive screens and apps delivered for the exhibition systems (.apk, .exe and BrightSign builds).
- 8 months of production managed from start to finish.
- Installed in three halls: the Pre-Islamic period, the First Renaissance and the Second Renaissance.
What's included
- A separate interface system for each of the three historical themes
- Layouts adapted to touch displays and different screen sizes
- Builds for Android (.apk), Windows (.exe) and BrightSign
- A design guide and handoff process for the developers
Screens

Pre-Islamic period
Interactive screens in the exhibition hall.

First Renaissance
The hall's interactive interface.

First Renaissance
Another view of the same hall.

Second Renaissance
Interactive screens in the exhibition hall.